diff --git a/README.md b/README.md index 2eda2d5..5ba7653 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ We are thrilled to announce an open-source project opportunity to create a plugi ### About the Project Our goal is to develop a uMod (oxide) plugin that leverages NWC, as outlined in [NIP-47](https://github.com/nostr-protocol/nips/blob/master/47.md) of the Nostr protocol. If you’re new to Nostr, check out our detailed post [here](https://www.orangem.art/blog/nostr) to get started and learn more about the protocol [here](https://nostr.org/). NWC documentation is available [here](https://docs.nwc.dev/), and you can join the NWC developer Discord [here](https://discord.gg/PRhQPZCmeF). -The plugin will be server-side, built using the .NET Framework, and written in C#. Utilizing uMod’s capabilities, the plugin will dynamically enhance game functionality without requiring any client modifications. You can find uMod documentation [here](https://umod.org/documentation/api/overview) and join the uMod/Oxide developer Discord [here](https://discord.gg/HdhSD8aBXD), here are some guides we've found for uMod plugin development from [@thethingtracks](https://medium.com/@thethingtracks/simple-rust-plugin-template-a0f405da8f64) and There is some NWC support in [NNostr](https://github.com/Kukks/NNostr) which is written in C# and could be a useful reference point. +The plugin will be server-side, built using the .NET Framework, and written in C#. Utilizing uMod’s capabilities, the plugin will dynamically enhance game functionality without requiring any client modifications. You can find uMod documentation [here](https://umod.org/documentation/api/overview) and join the uMod/Oxide developer Discord [here](https://discord.gg/HdhSD8aBXD), check out this guide from [@thethingtracks](https://medium.com/@thethingtracks/simple-rust-plugin-template-a0f405da8f64). There is some NWC support in [NNostr](https://github.com/Kukks/NNostr) which is written in C# and could be a useful reference point. "The cool thing with NWC is that it's quite easy to implement, no matter which language / tech stack you are using. It's basically sending some (signed & encrypted) JSON messages over a websocket connection." - [@reneaaron](https://stacker.news/items/640244/r/TheOrangeMart?commentId=640348)