Check Inventory #2

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opened 2025-02-13 01:50:42 +00:00 by saulteafarmer · 0 comments

Need to create a check that runs when a player tries to /buyblood but has a full inventory and doesn't let them generate an invoice.

Likewise need to revise logging to show when a transaction is successful but can't be given to player due to full inventory or player offline status.

Need to create a check that runs when a player tries to /buyblood but has a full inventory and doesn't let them generate an invoice. Likewise need to revise logging to show when a transaction is successful but can't be given to player due to full inventory or player offline status.
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Reference: rustysats/orangemart.cs#2
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