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Update cmake-multi-platform.yml
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.github/workflows/cmake-multi-platform.yml
vendored
38
.github/workflows/cmake-multi-platform.yml
vendored
@ -1,5 +1,3 @@
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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
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# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
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name: CMake on multiple platforms
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name: CMake on multiple platforms
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on:
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on:
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@ -13,14 +11,7 @@ jobs:
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runs-on: ${{ matrix.os }}
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runs-on: ${{ matrix.os }}
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strategy:
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strategy:
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# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
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fail-fast: false
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fail-fast: false
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# Set up a matrix to run the following 3 configurations:
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# 1. <Windows, Release, latest MSVC compiler toolchain on the default runner image, default generator>
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# 2. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
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#
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# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
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matrix:
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matrix:
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os: [ubuntu-latest, windows-latest]
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os: [ubuntu-latest, windows-latest]
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build_type: [Release]
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build_type: [Release]
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@ -33,24 +24,13 @@ jobs:
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c_compiler: clang
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c_compiler: clang
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cpp_compiler: clang++
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cpp_compiler: clang++
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exclude:
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exclude:
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- os: windows-latest
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c_compiler: clang
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- os: ubuntu-latest
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- os: ubuntu-latest
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c_compiler: clang-cl
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c_compiler: clang-cl
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steps:
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steps:
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- name: Checkout repository with submodules
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- uses: actions/checkout@v4
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uses: actions/checkout@v4
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with:
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with:
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submodules: recursive
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submodules: recursive # Ensure submodules are cloned
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- name: Set reusable strings
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# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
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id: strings
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shell: bash
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run: |
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echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
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- name: Set up Clang-Cl on Windows
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- name: Set up Clang-Cl on Windows
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if: runner.os == 'Windows'
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if: runner.os == 'Windows'
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@ -69,21 +49,17 @@ jobs:
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shell: pwsh
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shell: pwsh
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- name: Configure CMake
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: >
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run: >
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cmake -B ${{ steps.strings.outputs.build-output-dir }}
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cmake -B ${{ github.workspace }}/build
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
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-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
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-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
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-G Ninja
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-S ${{ github.workspace }}
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-S ${{ github.workspace }}
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- name: Build
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- name: Build
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# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
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run: cmake --build ${{ github.workspace }}/build --config ${{ matrix.build_type }}
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run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
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- name: Test
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- name: Test
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working-directory: ${{ steps.strings.outputs.build-output-dir }}
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working-directory: ${{ github.workspace }}/build
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# Execute tests defined by the CMake configuration. Note that --build-config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
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# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
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run: ctest --build-config ${{ matrix.build_type }}
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run: ctest --build-config ${{ matrix.build_type }}
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