2024-09-11 22:06:01 +06:00

308 lines
6.1 KiB
C++

#pragma once
#include <cstdint>
#include <type_traits>
#include <bit>
#ifdef _WIN32
#include <windows.h>
#else
#define near
#define far
typedef char CHAR;
typedef wchar_t WCHAR;
typedef unsigned long DWORD;
typedef int BOOL;
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef float FLOAT;
typedef FLOAT* PFLOAT;
typedef BOOL near* PBOOL;
typedef BOOL far* LPBOOL;
typedef BYTE near* PBYTE;
typedef BYTE far* LPBYTE;
typedef int near* PINT;
typedef int far* LPINT;
typedef WORD near* PWORD;
typedef WORD far* LPWORD;
typedef long far* LPLONG;
typedef DWORD near* PDWORD;
typedef DWORD far* LPDWORD;
typedef void far* LPVOID;
typedef const void far* LPCVOID;
typedef unsigned long ULONG;
typedef ULONG* PULONG;
typedef signed long LONG;
typedef LONG* PLONG;
typedef unsigned long long ULONGLONG;
typedef ULONGLONG* PULONGLONG;
typedef unsigned short USHORT;
typedef USHORT* PUSHORT;
typedef unsigned char UCHAR;
typedef UCHAR* PUCHAR;
typedef char* PSZ;
typedef int INT;
typedef unsigned int UINT;
typedef unsigned int* PUINT;
#endif
// real win32 handles will never use the upper bits unless something goes really wrong
#define CHECK_GUEST_HANDLE(HANDLE) (((HANDLE) & 0x80000000) == 0x80000000)
#define GUEST_HANDLE(HANDLE) ((HANDLE) | 0x80000000)
#define HOST_HANDLE(HANDLE) ((HANDLE) & ~0x80000000)
template<typename T>
struct be
{
T value;
be() : value(0)
{
}
be(const T v)
{
set(v);
}
static T byteswap(T value)
{
if constexpr (std::is_same_v<T, double>)
{
const uint64_t swapped = std::byteswap(*reinterpret_cast<uint64_t*>(&value));
return *reinterpret_cast<const T*>(&swapped);
}
else if constexpr (std::is_same_v<T, float>)
{
const uint32_t swapped = std::byteswap(*reinterpret_cast<uint32_t*>(&value));
return *reinterpret_cast<const T*>(&swapped);
}
else
{
return std::byteswap(value);
}
}
void set(const T v)
{
value = byteswap(v);
}
T get() const
{
return byteswap(value);
}
be& operator| (T value)
{
set(get() | value);
return *this;
}
be& operator& (T value)
{
set(get() & value);
return *this;
}
operator T() const
{
return get();
}
be& operator=(T v)
{
set(v);
return *this;
}
};
template<typename T>
struct xpointer
{
be<uint32_t> ptr;
xpointer(T* ptr) : ptr(ptr)
{
}
T* get() const
{
if (!ptr.value)
{
return nullptr;
}
return static_cast<T*>(ptr);
}
operator T* () const
{
return get();
}
T* operator->() const
{
return get();
}
};
typedef BYTE XBYTE;
typedef be<uint16_t> XWORD;
typedef be<uint32_t> XDWORD;
typedef be<uint64_t> XQWORD;
typedef XBYTE* XLPBYTE;
typedef XWORD* XLPWORD;
typedef XDWORD* XLPDWORD;
typedef XQWORD* XLPQWORD;
struct _XLIST_ENTRY;
typedef _XLIST_ENTRY XLIST_ENTRY;
typedef xpointer<XLIST_ENTRY> PXLIST_ENTRY;
typedef struct _IMAGE_CE_RUNTIME_FUNCTION
{
DWORD BeginAddress;
union
{
DWORD Data;
struct
{
DWORD PrologLength : 8;
DWORD FunctionLength : 22;
DWORD ThirtyTwoBit : 1;
DWORD ExceptionFlag : 1;
};
};
} IMAGE_CE_RUNTIME_FUNCTION;
static_assert(sizeof(IMAGE_CE_RUNTIME_FUNCTION) == 8);
typedef struct _XLIST_ENTRY
{
XDWORD Flink;
XDWORD Blink;
} XLIST_ENTRY;
typedef struct _XDISPATCHER_HEADER
{
union
{
struct
{
UCHAR Type;
union
{
UCHAR Abandoned;
UCHAR Absolute;
UCHAR NpxIrql;
UCHAR Signalling;
};
union
{
UCHAR Size;
UCHAR Hand;
};
union
{
UCHAR Inserted;
UCHAR DebugActive;
UCHAR DpcActive;
};
};
XDWORD Lock;
};
XDWORD SignalState;
XLIST_ENTRY WaitListHead;
} XDISPATCHER_HEADER, * XPDISPATCHER_HEADER;
// These variables are never accessed in guest code, we can safely use them in little endian
typedef struct _XRTL_CRITICAL_SECTION
{
XDISPATCHER_HEADER Header;
long LockCount;
int32_t RecursionCount;
uint32_t OwningThread;
} XRTL_CRITICAL_SECTION;
typedef struct _XANSI_STRING {
XWORD Length;
XWORD MaximumLength;
xpointer<char> Buffer;
} XANSI_STRING;
typedef struct _XOBJECT_ATTRIBUTES
{
XDWORD RootDirectory;
xpointer<XANSI_STRING> Name;
xpointer<void> Attributes;
} XOBJECT_ATTRIBUTES;
typedef XDISPATCHER_HEADER XKEVENT;
typedef struct _XIO_STATUS_BLOCK
{
union {
XDWORD Status;
XDWORD Pointer;
};
be<uint32_t> Information;
} XIO_STATUS_BLOCK;
typedef struct _XOVERLAPPED {
XDWORD Internal;
XDWORD InternalHigh;
XDWORD Offset;
XDWORD OffsetHigh;
XDWORD hEvent;
} XOVERLAPPED;
// this name is so dumb
typedef struct _XXOVERLAPPED {
union
{
struct
{
XDWORD Error;
XDWORD Length;
};
struct
{
uint32_t InternalLow;
uint32_t InternalHigh;
};
};
uint32_t InternalContext;
XDWORD hEvent;
XDWORD pCompletionRoutine;
XDWORD dwCompletionContext;
XDWORD dwExtendedError;
} XXOVERLAPPED, *PXXOVERLAPPED;
static_assert(sizeof(_XXOVERLAPPED) == 0x1C);
typedef struct _XVIDEO_MODE
{
be<uint32_t> DisplayWidth;
be<uint32_t> DisplayHeight;
be<uint32_t> IsInterlaced;
be<uint32_t> IsWidescreen;
be<uint32_t> IsHighDefinition;
be<uint32_t> RefreshRate;
be<uint32_t> VideoStandard;
be<uint32_t> Unknown4A;
be<uint32_t> Unknown01;
be<uint32_t> reserved[3];
} XVIDEO_MODE;
typedef struct _XKSEMAPHORE
{
XDISPATCHER_HEADER Header;
XDWORD Limit;
} XKSEMAPHORE;